![]() Not sure if this is a problem with this release, but it crashes on a Windows 2008 server. I guess of course, if the popularity increases. If you're looking for this sort of bots, there's one that I make Lua scripts for called "PROShine" for Pokemon Revolution Online.Īs for the development for this Pokemon Planet Bot, I don't think it'll progress any further than simple pixel combinations identification. I've worked on bots that use packet manipulation for other Pokemon games and they take a lot of time. ![]() This simple program should do for a game of such small size. In order for a bot to run in the background it would require sending and receiving packets from the server and to do that I need to prepare packet intercepting which takes quite a lot of time and I don't think it's worth it. I'll be sure to make a video of your bot soon, if it all goes well. Any way to by pass that as I would like to maybe play other games/do work while the bot is in the background fishing and fighting. I've been using a similar one made in AHK, I see yours is made with AutoITĪnd the game has to be "open" for any progress to be made. ![]() Thanks for the update! and for the quick reply.ĭo you by any chance know, how to run the bot 24/7 on a VPS? Let me know if there are any other bugs that need fixing. It's a "one-time' setup, however, it doesn't save the mouse position anywhere, therefore you will have to do this "one-time" setup every time you run the bot. ![]() I'll update the bot in a bit and I'll add a feature so you can find your own coordinates.Įdit: After running the bot and encountering a Pokemon, it will ask you to hover over on the Fight button and press Q to get mouse input, ergo it will now work on all game resolutions. Oh, my Fullscreen link was a fixed resolution, but it looks like they removed it since it was a direct link to the swf and it had quite a few exploits. ![]()
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